Technics WSA Editor
There have been a lot of requests recently for editors and librarians for the WSA, but unfortunately very few (if any) exist. Some people have mentioned that a collaborative effort might work, so here is my attempt. If you feel that you can improve on what has gone before, then have a go and email it back to me. I will keep all versions available to download.
I've tried to avoid making this an official-looking part of the site until we have something worthwhile!
File Offset (Hex) | Description | Notes |
---|---|---|
000000 | "WSA SOUND RAM S0" - 16 bytes | Standard file header |
000010 | Group 1 Name - 16 bytes | |
000020 | Group 2 Name - 16 bytes | |
etc | ||
000080 | Group 8 Name - 16 bytes | |
000090 | 64 Sounds from Groups 1-8 | Each sound is 713 bytes long |
00B2D0 | Drum Kit 1 Header - 408 bytes | |
00B468 | 128 Drums from Kit 1 | Each Drum is 150 bytes long |
010000 | "WSA SOUND RAM S1" | |
Pattern Repeats | ||
020000 | "WSA SOUND RAM S2" | |
Pattern Repeats | ||
030000 | "WSA SOUND RAM S3" | |
Pattern Repeats |
Offset (Hex) | Description | Notes |
---|---|---|
000000 | Sound Name - 16 bytes |
Offset (Hex) | Description | Notes |
---|---|---|
000000 | Kit Name- 16 bytes |
Offset (Hex) | Description | Notes |
---|---|---|
000000 | Drum Name- 13 bytes | Note smaller size |
File | Author | Notes |
---|---|---|
Geoff |
14/03/98: A useful program perhaps? Allows manipulation of TM files to make custom soundsets |
|
Geoff |
03/10/98: Ooops! The last version was one with no functionality - this should now work |
This Page Last
Updated Wednesday, 14. April 1999 at 13:04 |
Geoff Stockham |