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You can choose from the 'BU Range' the PRO Range or the Compilation Range. All on this page. 
BU125 OVERSCAN INVADERS
by Janet Dean. A superb version of 'Space Invaders' with full screen
overscan.
BU124 TRI-HELI 2
by Kathy Steinbach. More gold digging involving a helicopter. The task is
not made easier by a continuous interference from 'replenisher' aircraft.
Top quality arcade game. Many levels, puzzles and continuous action.
BU123 SIDELONG
by Gary Wheaton. Very, very smooth lateral scrolling. Fly your ship
through countless tunnels at breath-taking speed. Full screen overscan.
Horizontal scrolling at 50 frames per second using multiple screen
flipping as seen in the very best demos. Better than many commercial
games.
BU122 WORLD CUP
by Paul Sharples. A mouse driven football manager game in which you have
to lead one of the four home countries to the championship.
BU121 SUPER SCRAMBLE (1MB)
by Paul Dowers. A reworking of the old 'Scramble' game. There are six
levels of action as you fly your Cobra over the planets surface. There is
a giant spacesnake to defeat at the end of each intermediate level plus a
confrontation with the Dark Lord himself at the end of the game.
BU120 DUNGEON
A graphical dungeon adventure. A point and click interface makes it
simple to use.
BU119 FOOTBALL TACTICIAN 1
by Camy Maertens. Originally released at œ19.95 Football Tactician 1 sold
more than 2,000 copies on the ST and Amiga. Here is the complete 92/93
version with all Premier League teams and players accurate up to the end
of the season.
BU118 SLALOM
by Rafal Rudzki. A fairly conventional slalom game which would attract
little attention where it not for the fact that it is extremely smooth,
offers five different courses and even plays a game of 'Pong' in a
different window whilst going down! Full 68000 source code for the
program is included on the disk. Also on this disk is 'JUMPING GHOST' a
simple arcade game.
BU116 THE SPITTING FISH
by Stein Arne. In the Mekong River there lives a fish which catches flies
by spitting at them. Although it is born with the needed physical
attributes, the ability to hit must be developed through lots and lots of
practice. In this game, you are the mother fish struggling to feed her
young. The game includes several maths interludes to gain extra strength
thus giving it an educational slant.
BU114 MIKFILL (ALL RES), SKELETON (MONO) D/S
'Mike's All Rez Fill Editor'' by Mike Duncan allows you to grab 16x16
pixel blocks from any Degas picture, i.e. PC1, PC2, PC3, PI1, PI2, PI3,
and edit that pattern. The program already contains hundreds of ready
made fills for you to edit etc. 'Skeleton' a hi-res only educational
program by Mike Duncan about the human skeleton.
BU113 FOOTBALL TACTICIAN D/S
by Camy Maertens. Originally released by Talking Birds, this version
covers the Barclays League Division One. It is a full version for up to
twenty four users! In addition to the full Division One schedule, all
European Cups, league and F.A. Cups are included along with friendlies
and replays. This is the first ever soccer management game to include
strategy and real-time match decisions: formations, tactics, marking,
substitutions, injuries, etc. Twenty player squads with absolute
authenticity. Built-in team editor. Top scorers. Transfer list. Twenty
seasons instantly retrievable. Complete instruction manual on disk. This
is the pre-cursor of Football Tactician 2 which is now the top selling
management game on the Atari ST and the Commodore Amiga.
BU112 GO-MOKU
by Bruno Azzara. A very nicely presented version of the old Japanese
board game. Play against a friend or against the computer. The computer
is hard to beat but this increases the challenge. Also on the disk is a
demo version of Bruno's new paint system, specifically aimed at STOS
users.
BU111 INTERNATIONAL CRICKET 1MB D/S
by Paul Dowers. 3D animated action with realistic sampled sounds bringing
the game to life. Individual batting, bowling, catching, throwing and
stopping skills for each player. Position fielders whre you want them.
Catches, run outs, lbw's, over throws, no balls, wides, etc. Every aspect
of a game of cricket is covered.
BU110 TANX D/S
by Donald Campbell. The object of this game is to get as many of your
tanks as possible through the enemy minefield whilst at the same time
preventing your opponent getting his tanks through. Somewhat similar to
'Battleships' but with new strategy elements. There are three levels of
difficulty. Included on the disk is an introduction to BIORYTHMS with
examples.
BU109 EXCHANGE RATES
Two programs from OzSoft. PIGEON POST: A program to improve your reading
and alphabetical skills as you are challenged to sort 74 envelopes as
quickly as possible. EXCHANGE RATES: A currency converter program that
allows easy comparison between 50 different currencies, each country being
indicated y its national flag.
BU108 SQUARE OFF
Fifty levels of grid escapism. Travel along the best possible route to
reach the entry to the next level whilst collecting as much cash as
possible. Monsters and black holes make your journey hazardous. This
version has tracker music, speech and a separate level editor.
BU107 PLATFORM CAPERS
by Kay Downes. Similar in concept to Donkey Kong, this game requires you
to collect four keys on various levels before returning to your exit
door. Jumping over rolling barrels is just one of the challenges.
BU106 HEADLONG
Another winner from Gary Wheaton. The ultimate vertical scroller.
Navigate your ship through intricate space tunnels. The speed is frantic,
the scenery nightmarish. To survive your reactions must be lightning
fast.
BU105 DOMINOES
by Gary Wheaton. Probably the first time that the real game of dominoes
has appeared on a home computer. 1 to 5 players allowed. Uses standard
legal moves.
BU104 JETPAC
by Pete Whitby. Guide dude with the jetpak around the screen collecting
bits of rocket as he goes. Avoid those unfriendly fireballs though.
BU103 APTITUDES D/S
A thorough and interesting aptitude test with full interpretation of the
results in both graph and text form and, where possible, with career
recomendations.
BU102 ESCAPADE
Intriguing and original puzzle game from Kathy Steinbeck.
BU101 PHANTOM ZONE
An adventure game written with the STAC system in which you play the part
of Dan Yell Flint, adventurer and collector of rare artefacts. At the
start of the game Granny gives you an aged mirror to add to your
collection, but somehow you become the image in the glass looking out at
your living room! Whereas 'The Blagg' adventure (BU75) was written by
police officers, this one comes from the otherside of the fence being
written by inmates of HMP Risley!
BU100 CLOD HOPPER
by Gary Wheaton. Help Bill find his girlfriend, Sonia, who has wandered
into an old plutonium mine. You must visit ten sections of the mine
filling in every floor section as you go. It's not that easy though, for
a start there's a distinct lack of oxygen and some awfully mutated
creatures wandering
about. On the plus side though, there are also some odd bits of machinery lying around that might be of use.
BU99 BOMB DISPOSAL
by Mike Duncan. A game of logic. Place twenty diodes in the right
sequence. You have to match an 'assigned' number with a 'hidden' number
and place it on the correct terminal. It ain't easy... (GFA source code
included.)
BU98 STATES AND COUNTIES
by Mike Duncan. An ideal way of learning counties in England, Wales,
Scotland and states in America. Lovely maps. Also, by the same author,
PIGEON POST, an excellent education package to learn the alphabet while
having fun. (GFA source code included.)
BU97 TWOT TOT AND THE MANSION OF MADNESS
by Stephen Allen. Your hero is trapped in the Mansion of Madness. The
inmates don't want to let him go. Help him befriend these rather insane
creatures. He will have to visit 64 rooms, solve many puzzles and avoid
evil bugs before finding a way out. You have seven lives, which is just
as well....
BU96 HI ROLLER/PAIR OFF
by Donald Campbell. 'Hi Roller', a computer version of the popular dice
game Yahtzee. 'Pair Off', an addictive and frustrating card patience
game.
BU95 BRAIN FOOD
'Brain Food' is a compilation of three STOS written games intended for
children, but enjoyable by all ages. The games are 'Letters', a puzzle
game based on a four by four grid, 'Deuce', a multi-level one or two
player concentration game, and 'Pipe Line', a fast and furious arcade
puzzle game. Also n the disk is 'Jumping Ghost'
BU94 FOOTBALL MAGIC
by the Untouchables. A football management game with digitised action
shots when your team scores a goal.
BU93 BUG SPRAY
by Philip Bishop. Protect your sunflower from the invasion of insects and
other creepy creatures. Your weapons are sprays and hard work.
BU92 BRIDGE-IT
by Donald Campbell. A compendium of board games which will occupy a few
winter hours. The GFA 3.5 source code is included on the disk.
BU91 FLIPPED
by Andrew Oakley. A really top-class puzzle game requiring you to fill a
board with one of three patterns. Use your templates to achieve the
desired effect. All royalties from this disk will be donated to charity
via MicroCare.
BU90 MATCH-IT D/S
by Steffen Fischer. A superb 'Shanghai' variant from one of Delta Force's
most talented coders. Extremely well presented, with original music,
great graphics and loads of playability. The full 68000 source code is
also ion the disk!
BU89 HORSE RACING SIMULATOR
by Mark Loveday. A quality simulation that took over two years to
complete. It encompasses all aspects of racing life from buying the
horses to entering them in the big race of the day. There is a thriving
betting market, a form book holding information on the last 150 races
plus many other feature
.
BU88 ANNIHILATOR
Another classic from the author of Pacman and Space Invaders, Robert
Leong. This time it's a very good variant of the arcade classic
'Galaxians'. The 'Insectoids' need to be hit several times before being
destroyed. There are ten formations, with a super nasty to be dealt with
at the end.
BU87 WHOOPSY
by Cy Noble. A strange game without instructions .. but it seems you have
to direct baby around the screen collecting his toys before mummy catches
him. Pressing the fire button causes the baby to do what comes naturally
for babies and proves he isn't wearing leak proof Pampers. Mummy has to
divert to clean up the mess whilst baby grabs more toys.
BU86 QUATRIS/SLIME NEMESIS D/S
QUATRIS by Stephen Allen. A Tetris variant based on rotating cubes. Each
cube has four patterns which you must match before it reaches the bottom
of the pile. If the pile reaches the top, the game is lost. SLIME
NEMESIS by Stephen Allen. Stalactites of slime drop from the cave ceiling
and while you attempt to shoot them back aliens interfere with you
efforts. The full STOS source code for both games is included on the
disks.
BU85 BALL PARK NOT STE)
by Andrew R. Oakley of the Gothic Domain. The object of this game is to
get your rolling ball to the chequered end zone, but you have one small
problem - no brakes!
BU84 HYLEILOS (NOT STE)
Welcome to the worlds of Hyleilos , brave hero! After having collected
all the diamonds in the real world, Truzzi has been banned by other
diamond miners in the worlds of Hyleilos ... (due to his greedy
behaviour.) Truzzis competitors give him one single chance to escape ...
he must collect all (!) the diamonds in Hyleilos ... which are, in fact,
not worth a penny ...
BU83 CYBERSTORM
by Kathy Steinbach. Move over Jeff Minter, this is the real article.
Defender/Dropzone at its most frenetic. Great music by the Shapeshifters,
awesome sound effects, ultra-smooth horizontal scrolling (50 frames/sec),
cloaks, smart bombs, radar, stranded scientists, psychedelic explosions,
they're all there!
BU82 CRUSH
by James Gaunt. Your city is being bombed by a malicious craft, but, by
using the rubble and bricks around you, you can escape over the walls to
live another day. Superb 68000 code and sound effects.
BU80 TRAVEL GAME D/S
by Mike Duncan. Another very original game from OZSoft, again with full
GFA source code listed. You have to visit 37 cities across the globe in a
specific order. Money is limited but may be replenished by selling
photographs you've taken on your travels.
BU79 SHARKS
by Donald Campbell. A decent and cute 'Hangman' game, except that you
don't get hanged, you get eaten by a shark instead. Excellent game for
younger users. A file creator is included to enable you to add more words
- and to cap it all, the music is by the Shapeshifters! Also on the disk
is BRAINSTORM, a memory tilegame by the ASE Crew.
BU78 CLACKER & GLOB
by Stephen Allen. A 'Klax' clone with a twist. Great playability and
fifteen grid options. Also on this disk, as a bonus, GLOB by J.C.Cuevas,
with more munching antics.
BU77 DENNIS AND DENISE
by Philip Rankin. Denise has been captured by the evil tyrant Mr. X.
Denise has a wealthy dad who has put up a massive reward. Dennis is
heavily in debt and there are some angry people who want this money back.
Dennis decides to try and rescue Denise. You are controlling Dennis. Plot
end. Six levels of five screens each. Use tokens found to your advantage.
BU76 CLUNK
by Stephen Allen. A 'Puzznik' look-a-like with a few novel ideas. Various
objects have to be paired in order to clear the board. Rub melting rocks
to reach crammed areas. It's a battle against time. Frustrating, but
extremely addictive. Fifty levels of subtle deviousness.
BU75 THE BLAG D/S
A great adventure, previously released by Arresting Software. The game
attempts to follow the line of a routine police investigation of a
robbery through to the eventual trial of the accused. The adventure may
end whenever you wish by typing 'court'. You will then see the trial
unfold before your eyes.
BU73 SEVENTH HEAVEN
by Dave Blower. Diagnosed with a terminal illness, you suffer two nervous
breakdowns that land you in a psychiatric ward. Unusual dreams hint of an
astral plane. There are seven such astral planes to complete. The seventh
and final one holds the cure to your illness. Can you reach Seventh
Heaven in time?
BU72 AVINA BLUE
by Chris Skellern. A superfast horizontal scroller where an endless
tunnel has to be negotiated at a mind-boggling speed. Mines and robots
guard the passage. Shoot them all and keep a cool head. It's hectic!
BU71 DARK WARS
by Adam Medley. A role-playing adventure with a 3D view. The army of
Swords- blade has been completely destroyed by evil orcs in inexplicable
circumstances. The Elders of the town offer a reward of 20,000 bronze
pieces to anyone who can solve this mystery. Create your character
(human, elf, dwarf or halfling) and rise to the challenge. (Rated 87% in
ST Format August 1991)
BU70 PACMAN ST
by Robery Leong. The definitive version. Written in 68000 code, with
smooth full screen scrolling, this is Budgie's tribute to the king of
them all! Six levels plus bonuses. Classic version plus modern version.
Choice of standard or hectic. Start munching...
BU69 TABLIT 2
by Andy Osborne. A word game similar to 'Scrabble', but using the domino
way of placing tiles. Points are scored for the longest possible words.
Up to six players can play together. Tablit II allows you to load a 10000
word dictionary to which user-words may be added. A dictionary editor is
also on disk to help you edit your files.
BU68 BLACKSCAR MOUNTAIN
by Terry White. Originally released at œ14.95 this is a fantasy adventure
with some 87 locations. It revolves around the use of magic and
teleportation. Although some of the occupants of the mountains can cast
spells, the problems encountered need to be solved by logic and lateral
thinking.
BU67 PACO AND THE TUNNELS OF DOOM
by Keith Bearman. A 'Boulderdash' clone with a major difference - you
need earth or rock either side of you to maintain your grip whilst
tunnelling. The diamonds, slime, teleport, etc. are still there. 48 caves
to tax your digging prowess.
BU66 MISSILE ALERT!
by Robert Leong. Destroy each and every incoming wave of missiles and
planes. If possible protect the tank and radar installations as well. The
game ends if any part of the city sustains five hits. Two-player option
where one player controls the tank and the other aims the anti-missile
batteries.
BU65 DOUGLAS 2
by Goth. The half-mg follow up to the hugely popular Douglas Rockmoor.
Three versions are on this disk: two running on 520 ST's, with 24 levels
each, and one version requiring a meg of memory. The one meg version has
as amazing reset surprise, which is not suitable for young ones under 14.
Goth has now added an extra option to regulate the speed of the game.
Music is by the Shapeshifters.
BU64 CASTLE FRANKENSTEIN
by Philip Bishop. As the title implies, your ultimate goal is to create a
monster out of a pile of bones that has gone missing. The bones are
scattered throughout the first 19 levels of the game, and all you have to
do is get them to level 20, where you pull the odd lever and stick them
together.
BU63 SPACED WELLER
by Simon Wilsher. Neither set in the future nor the past, Spaced Weller
tests your power of mind and observation. Your aim is to create coloured
lines upon a magical grid. Points are awarded for every such line.
Spheres of different colours have different effects. Beware of chain
reactions.
BU62 COLONY
by The Bombout Bros. An excellent scrolling 'Missile Command' variant
with a multitude of special effects and some great graphics which give a
new lease of life to a classic game. Also on the disk is OPERATION WIMP,
a simple and amusing game of reflexes, where you have to trap Evil Eddy
in your computer. Written in STOS, it won't have FTL or Psygnosis
worried, but it's great fun!
BU61 A WINTER'S TALE
by The Happening Boiz. This is 'Dizzy Lizzy II' with the same addictive
game play and 40 more levels. Set in a serene Christmas atmosphere, this
follow-up boasts new graphics, with transporters, switches, grave stones,
snow balls, exp-loding Christmas puddings (?) and the persistent meanies.
Music by the Shape- shifters.
BU60 GUIDED MISSILE
by Gavin Thornton. A two-player game in which each player guides his
missile towards enemy sites. Several levels of strategic theatres.
Patriots v. Scuds .. A demo version of the superb G-ORB (with one level)
is also included.
BU59 G-ORB
by Gavin Thornton. Gravity Orbital Research Balls are the only means to
ex plore inhospitable galactic cells. Use your FDM space mallet to
activate cosmic levers. Preserve your energy and secure shield charges.
There are ten levels of eighty screens creating a most absorbing space
epic. A truly professional program from one of Budgie's most talented
authors.
BU58 BERT THE SQUIRT
by John Shepherd. An 80 level game solely designed to help Bert to get
fatter. Collect the fruits, use fire to bounce on the springs and don't
touch the aliens or the spikes. Tremendous fun and super graphics.
BU57 FOOTBALL GENIUS
by Camy Maertens. Four hundred questions on the world's greatest sport.
Each correct answer drives the ball towards the opponents goal. Win the
F.A. Cup or play a friendly against any of the ninety-two league teams.
Free kicks, penal- ties and full statistics on all clubs. A data-base
type question editor is supplied.
BU56 SUPERLEAGUE SOCCER
by Adam Medley. A friendly management game with the usual features; team
sel ection, substitutes, transfers, banks, league table, match
highlights.. Music byGoth and the Shapeshifters.
BU55 CHIROPODIST IN HELL
by Gareth Lucas. You find yourself stranded on a mountain path with,
nearby, a wrecked hang-glider. Unlikely plot? If you are to rescue the
chiropodist from hell, this is where you start. A STAC adventure with 26
illustrations and a wide vocabulary.
BU54 AUTORAMA
by David J. Thomas. Drive an automobile around a maze, collecting flags,
whilst avoiding the other cars chasing you, before your fuel runs out.
Several levels of increasing chaos. Your only 'weapon' is a smoke screen
to delay your pursuers. Also on this disk is Budgie's third Einstein
brain teaser and Goths latest demo.
BU53 FROM LITTLE ACORNS..
by Simon Brown. A most delightful adventure set in Goblins country. The
mouse is used throughout but for a few text inputs which the program will
prompt you for. Runs in medium res (there is a mono version on COM20).
BU52 DOUGLAS ROCKMOOR - 1 MEG
by Gary Wheaton. The greatest ever boulder game now on your ST! Fantastic
scrolling (50 frames a second!), sound and playability. This game is the
ulti mate conversion. All Rockmoor fans will at last rediscover the magic
of cave exploting. Twenty five caves of which ten are selectable via the
function keys. Incredibly addictive.
BU51 SPACE DUEL
by Chris Jeffery. A two-player space dogfight set around the
gravitational field of a powerful star. Two joysticks are required.
Colour or mono. Great fun. Also on this disk is a very fast Mandelbrot
set with zoom facility. The Fast Basic/Assembler code to both programs is
included.
BU50 SPACE INVADERS
SPACE INVADERS by Robert Leong. Needs no introductions. Choice of classic
or modern aliens. Three levels of difficulty. DETONATOR by Ian Blair. A
memory game testing your visual and musical skills. A Q*BERT clone is
also included on the disk.
BU49 ZYKLOP, KAHN, MEGAMIX
by Markus Kronenberg. Three games from Germany on one disk. KAHN is a
great Sokoban clone where containers have to be pushed on an equal number
of plates. Complete with editor. MEGAMIX is a two player memory game
where 20 pairs of icons have to be matched. ZYKLOP is a diamond
collecting game where skulls and walls really ought to be avoided.
BU48 XWPUZZLE
by Jeffrey Heywood. An astonishing crossword puzzle generator with a
built in dictionary. Enter the grid-size and pattern you desire and watch
the program create a faultless crossword puzzle before your eyes. Works
in hi-res mono and medium res colour.
BU47 PERPLEXIA
by Dave Manning. A comprehensive cave adventure with 24 levels of varying
complexity. Find the keys, avoid the eyes and keep clear of those walls.
A very professional sprite and maze editor is also included.
BU46 OVERLORD
by T.C.Basset. A 'Talespin' fantasy adventure for two or more players. To
challenge the Overlord's dominance, Timelords have to construct a mystic
pyramid to focus their energies. But the Overlord sends his evil minion,
the Insectoid, to hunt them down. Can you warp to the top and become the
new Overlord?
BU45 MISSION DEADZONE
by Philip Bishop. A multi-screen epic where your hovership has to explore
lunar caves in order to rescue scientists. If, as a result of ground
fire, your craft runs low on fuel, energizing platforms have to be
located fast. Shapeshifters music.
BU44 EXTERMINATE
by Chris Skellern. Deep in a cavern, a huge egg fabricated by the devil
him- self is beginning to hatch. Destroy it and its guardians before
mankind is doomed. Blast away as fast as you can. It's the only way to
survive. Parallax scrolling. Shapeshifters music.
BU43 THE VILLAGE
by Dave Blower. As a skilled computer analyst you are employed on a top
secret project in a highly protected village. Nearing the end of your
contract you notice the disappearance of some of your colleagues. Has a
termination program started? You must get away from the village - at
once! An adventure from the author of 'Death Camp'.
BU42 BOUNTY HUNTER
by Paul Dowers. Another unusual multi-facet program from the author of
'Sea Fisherman'. The action is set in the far west. Hunting down the
desparadoes is your trade. To achieve your objective you have to manage
your supplies, energy, and ammunition. The law is a very blurred concept
in the wild west. Sometimes you have to bend it a little yourself...
BU41 EXODUS
by Chris Jeffery. Fly your aircraft over the alien death star. But beware
for it's defences are powerful. The enemy star fleet launches endless
waves to intercept you. Fast action and great playability. Digitized
sound.
BU40 DIZZY LIZZY
by The Happening Boiz. A really fine 'Boulderdash' variation. Packed with
all the ingredients that make this type of game so addictive. Each level
solved gives you the password to the next one. Collect the diamonds and
avoid rocks, bombs and Wayne who is on the loose!
BU39 ONYX
by Robin Edwards. Your spacecraft has run out of fuel and is on the point
of crashing. Your only hope is to shoot the many waves of alien ships to
gain more. When a complete wave is hit, the last one drops a fuel
capsule, which, when collected, boosts your fuel supply. Avoid contact
with enemy ship, your shield drains the fuel supply very quickly. Fine
parallax scrolling.
BU38 CROSSWORD PUZZLES
by Jim Holmwood. Electronic crosswords on your keyboard! A superb program
working in medium res colour, or glorious high res mono, with a vast
collection of easy to medium difficulty crosswords. More to be released
later.
BU37 MR. DIG
by Robin Edwards. Guide Mr. Dig through the existing tunnels and dig new
ones to collect the cherries . Avoid the baddies and crush them under
apples. Collect crystals for bonus points. Use smart bombs when the going
gets tough. Another superb classic. Also on this disk, from the same
author, is TANK BATTLE a two player game where two tanks fire shells at
each other, sometimes bouncing them off the walls. a re-make of the VCS
classic.
BU36 DOGFIGHT & LIGHT CYCLES
by Philip Bishop. Play either against the computer or another player.
Either way you will have to perform aerial manoeuvres to outwit and
outgun the other aircraft. Fire from land-based trucks and barrage
balloons doesn't make your task any easier. Also on this disk, by the
same author, is LIGHT CYCLES a pixel accurate game where the other player
(or computer) has to be trapped in his own light beam.
BU35 HOSTILE RECEPTION
by The Happening Boiz. A 'Xenon' type shoot 'em up with 13 screens and a
tierons bargain basement where credits can purchase equipment. Crab type
aliens and endless nasties - how can you extricate yourself from this
nightmare? Excellent graphics. Music by the Shapeshifters.
BU33 CRYSTAL CAVERNS
by Robin Edwards. The aim of the game is to explore 120 caves (!) and
find three crystals. Most of the screens are populated with evil
creatures and ghosts whose aim is to stop you. There are many special
locations and spells to aid you in your quest. Making a map is strongly
recommended. Spells should be tested before leaving the altars. Brilliant
sprites. Smooth animation. Also on this disk, by the same author, is
HAPPY PUZZLER, a light-hearted approach to the puzzling world of glamour
and eternal seduction.
BU32 RUNAWAY, ROTATUS
by Chris Skellern. Guide a drone ship through the tunnels of the moon.
The ship is out of control and cannot slow down! There is fuel on board,
but fric tion against the tunnel walls depletes your shields. The pace is
frantic. The journey is tortuous and unforgiving. Also on this disk is
ROTATUS by Tony Loton. A rotating experience in outer space. On the edge
of the galaxy your ship attempts to land on the nearest planet.
Asterroids and boulders continually cross your path. Space marauders also
gyrate on a collision course. Avoid them or shoot them!
BU31 INFERNO
by Simon Brown. Your task is to control a cunning demon in his bid to
return to his cosy fire in hell. Your progress through a maze of tunnels
is hazardous as boulders, skulls and unhatched eggs are ever present. A
fine variation on the 'Boulderdash' theme.
BU30 A QUEST FOR GALAXIA
by Gary Wheaton and the Shapeshifters. Part two of Budgie's tribute to
the all-time classics. Rediscover the thrill and excitement of an
immortal game. 10 levels of galactic chaos. High scores saved to disk.
This is without a doubt the jewel in the Budgie crown. The Shapeshifters
at their best.
BU29 DEATH CAMP
by Dave Blower. A text-based adventure with ample illustrations to convey
the true atmosphere. The Japanese P.O.W. camp is your nightmare. Your
objective - to escape!
BU28 SUB HUNT, SEA FISHERMAN
by Oliver Bros. A two player game set in some of the globe's hot spots:
tropics, arctic and Persian Gulf. Busy shipping lanes are under threat.
Protect Allied vessels and destroy enemy cargo. Helicopter v. submarine.
Also on this disk, by the same author, SEA FISHERMAN. A fishing
simulator. Prepare for exciting action, but do take a book with you just
in case..
BU27 PSICOTIC
by Philip Rankin. A space combat against forces attacking from the East.
Extra armament can be gained during the engagements. Dare and survive.
BU26 CARRIER ATTACK
by Keith Bearman. Rediscover the drama and excitement of 'Battleships'.
Ten levels of computer intelligence. On levels nine and ten, you merely
have to destroy the computers two carriers to win the game. But then the
computer has three shots against your one! Naval strategy of the highest
level.
BU25 SCARY (NOT TOS 1.62)
by Eddie Bryan. The haunted mansion to which your girlfriend has been
abducted is a den of evil and the unnatural. Many rooms need to searched
for your task is complete. The hero in this game is a bat. There is a
scene where the bat encounters a dodo which has to be killed and
cooked... weird thing indeed.
BU24 SLIPPERY SID
by Neil Scrimgeour. Sid is a very special snake. Imprisoned in a set of
mazes, Sid has to munch his way through large quantities of pills. As he
munches he grows longer, shedding the old tail just to confuse you. Nine
mazes. Cheat mode and other options. (Source code also included.)
BU23 SPACE BLOB
by Robin Edwards. An immensely enjoyable platform game. Fifteen levels
and three bonus screens. Collect the crystals and avoid the baddies. Try
not to land on rugged terrain: Space Blob likes his landings soft and
gentle. Music with all levels. Very addictive. Also on this disk is
HAPPY, the anti virus smiling face and other goodies.
BU22 BANDIT
by Gary Wheaton and the Shapeshifters. An electronic slot machine with up
and down nudges, holds, shoot-outs and a delightful page three bonus.
Excellent music, superlative graphics. Only the Shapeshifters could have
bought you this awesome arcade bonanza! Also on this disk is the SPARTAN
demo.
BU21 IMPULSE
by Ian Grainger. At last a totally original concept! Each scene holds a
cosmic detonator, strategically situated and thoroughly guarded. First
marauding aliens have to be eliminated using your rotating laser gun.
Angles are critical if the laser is not to rebound on you. Eventually,
the detonator is exposed and has to be hit. Eleven levels of bounces,
trajectories and deflections.
BU20 OPERATION ANGELICA
by Camy Maertens. Part one of the South Atlantic Conflict. Vertical
scroller combining arcade and strategy. Your mission is to rescue British
troops stranded on Buff Cove. The island has been mined. Time is critical
and enemy aircraft are bombing you relentlessly. Nine action packed
levels.
BU19 TRI-HELI
by Gary Wheaton. A pixel feast if ever there was one! Two blindingly fast
games on one disk, plus several demos, all compacted to give you hours of
arcade entertainment. Tri-Heli and Cosmos are superb examples of 8-bit
classics now at last gracing the Atari ST.
BU18 PARABELLUM
by Alex Dewdney. Confined to the deepest dungeon of the underworld, you
must progress from chamber to chamber until you escape. Finding the
obligatory keys, candles and artefacts is far from an easy task as evil
creatures lurk in every corner: your plight is daunting! This is a
challenging platform game with remarkable animated graphics and lasting
appeal.
BU17 MAKE A BREAK
by Martyn Brown. A truly exciting and colourful trivia quiz with very
strong snooker connections! The questions have different degrees of
difficulty depending on the ball you decide to pot. Subjects covered are
arts, the world, books, sports, science, the past, music, etc. Can you
clear the table? The game is one of the best of the genre.
BU16 WORD PUZZLE GENERATOR
by Keith Bearman. Medium res and hi-res monochrome. You can play the
puzzles on your monitor or print them onto paper. Cheat (answer) grids
are also generated. Puzzles, cheat sheets and word lists can be saved to
disk for later use. Full on-line help. Because of its expandability, this
program will keep you busy for a very long time. Jeremy Hughes fantastic
Font accessory accompanies this program. A one meg version, with extra
puzzle files is available.
BU15 PERILS OF PENFOLD
by Philip Bishop. A superb graphic adventure with caves to explore,
potions and spells to gather, ghosts and flying knives to avoid and
puzzles to solve. Also included on this disk, by the same author, is LINE
OF FOUR a fiendish 'Connect4' game that will give you hours of pleasure
... or frustration!
BU14 GOLDRUSH
by Mark Annetts. A multi-level platform pursuit. The aim is to collect
the gold whilst avoiding your pursuer. Joystick controlled. The puzzles
are the main attraction of this game, it's the thinking man's version of
'Loderunner'. Also on this disk is ZERPHOD by Ian Grainger. A 3D maze
challenge. Find the modules but avoid the beasties (one of them is an ..
elephant! Nasty). The search must be completed before time runs out.
BU13 ZENITH
by Gary Wheaton. A space combat game for two players. Poised at the edge
of the universe, the two giant ships are set for battle. Mouse v.
joystick. Several convoys of aliens fly through space, wave after wave.
Your mission is to intercept them. Your opponent has the same ambition
and his spaceship has to be destroyed. The ensuing battle is a delight
for all arcade fanatics. Another classic!
BU12 ACE INVADERS
by Gary Wheaton. The DEFINITIVE space invader! Everything the all-time
classics, or should be, is in this game; speed, sound, drama, excitement.
All true collectors and connoisseurs will treasure this disk.
BU11 MAELSTROM
by Marvey Mills. A very smooth vertical scrolling space shoot out. First,
a meteorite field has to be negotiated, then other weird space objects
are on collision course with your capsule. It's a matter of destroy or be
destroyed. All in 68000 code.
BU10 MONEYSPINNER
by Jim Holmwood. The slot machine is alive! This accolade winning classic
incorporates all the usual features: nudges, gambles, holds and more. The
scrolling is smooth and the game is mouse-controlled. Written entirely in
68000 code with digitized sound and hi-score tables. State of the Art
gambling.
BU9 TYCOON
by Simon Rush. A mineral exploring game. The objective is to survey, test
drill and eventually exploit various sites to extract valuable minerals.
Mines have different levels of profitability. Other factors, such as
world prices, currency fluctuations and production costs all have an
effect on the frofitability of the venture.
BU8 SPECULATOR
by Camy Maertens. Here we have a true to life simulation based on real
futures markets. Keep your cool as the index creates the drama. This game
is for up to three players. You start with 5000 points and have to
correctly forecast the direction of the market. Trends develop, reversals
occur and sudden panics can cause havoc with the soundest strategies.
Everything that could conceivably happen in real trading is reproduced in
this simulation. The Index 'point and figure' chart unfolds before your
eyes and reveals your profits or ... losses. An open position carrying an
excessive loss is automatically stopped. Closing balances are saved to
disk.
BU7 BALL ZONE
by Ian Grainger. An incredible Arkanoid type game ... only better.
Needless to say, this game is mouse controlled and has many levels. But
the main attractions are the time counter which dramatically increases
the tension and, also, the re-assuring presence of base line tiles which
will rescue you in desperate situations. The score is based on the number
of tiles and parasites destroyed and on the time left at the end of each
level.
BU6 DR. BORIS
by Alex Dewdney. A TNT maniac is on the loose, lighting explosive devices
in a maze of increasingly dangerous alleys. You have 10 seconds to defuse
the bombs before the inevitable blast. There are many obstructions in
your path, including walls and ... skulls. Also on this disk, by the same
author, is PUZZLER, a diabolical brain teaser. If you thought the Rubik
Cube was tough wait until the Puzzler reduces you to a nervous wreck!
BU5 PRO DARTS
by Martyn Carr. This is a mouse controlled simulation, 501 down. All
darts addicts will love this game and the somewhat hesitant pointer (too
much beer perhaps?). Speech commentary adds to the realism. Written in
Fast Basic. Also on this disk, by the same author, is FOUR IN A ROW, a
connect game of seven columns.
BU4 OTHELLO
by Jim Holmwood. This is an immaculate implementation of the board game
'Reversi'. It is entirely mouse controlled and plays a mean game. You may
find it difficult to beat the computer but it will maintain it's appeal.
There are two versions on this disk, colour and mono.
BU3 BLITZ III
by Camy Maertens. This is a bombing raid with a different scenario: three
air-craft fly in formation, all under joystick control. The aim of the
game is to destroy the city before too much altitude is lost. With each
bombing pass, the altitude drops inexorably. On some versions a rewarding
bonus screen appears after each successful mission. This is a classic
revisited having first appeared on the VIC 20 in 1982. Budgie UK have
added a new twist with multiple aircraft and variable height control.
BU2 FOOTBALL 88
The complete football manager game by Simon Rush. Entirely GEM based,
easy to play and very addictive. Also has multi-user capability. If
you're a budding soccer supremo then this game is undoubtedly for you.
BU1 DAMONOID
Written entirely in machine code by Camy Maertens. Arcade action as you
defend your 20 planets against the threat of the Damonoid's advancing
fleet. . Time is running out and the action is fast and furious. Any
enemy impact on your planets creates havoc, and a landing by the Damonoid
itself will prove fatal!
 
PRO28 UTILS #1
A collection of utilities by Roy Burton. They are: HARDSRCH, searches
chosen drives for a specific file name. TIMEDATE, sets system time. WORD
CONV, filters non ascii codes from text files. STAMP-IT, file attribute
stamper. BQ-TXT, docu-ment writer. POSTCARD, picture designer. SYSEX,
Midi systems elxcusive saver/ transmitter. TRANSRAM, auto load files from
boot disk to Ramdisk. UTILS1, Shell,GEM menu. BASSOON, database.
VW-DEGAS, Degas picture viewer. 50-60HTZ, Toggles screen display.
REVERSI, game. TEXTDISP, text displayer. FORMAT, floppy form- atter.
B-BEHAVE, boot sector immunizer. TRACER, copier, formatter, tester, fast
eraser and BPB reader. GUITAR, music util/tutor. WHICHTOS, internals
analyser. SCART, diagrams for SCART leads. ATTRIBS, attribute
reader/writer. GERMCONV, German/English translator.
PRO27 EARLY LEARNING MATHS 2
by Philip Rankin. A collection of 'learning' games for children.
PRO26 EARLY LEARNING MATHS
by Philip Rankin. A collection of 'learning' games for children.
PRO25 FIRST MATHS ETC.
A collection of games for young children from Australian programmers
'Under- soft'. They are '1st MATHS' a maths learning program for very
young children, MATHS ACTION for children aged 6 to 14, SPIDER SPELL,
like Hangman but non- violent.
PRO24 PROGRAMMING
Programming disk 1 by the Supervisors who are a group of coders based in
Poland. This disk is mainly intended for assembly language programmers
and serious enthusiasts. It contains very advanced routines demonstrating
the capabilities of Atari graphics and music. A top quality 68000
assembler such as Devpac 2 is essential for this disk to be of value.
PRO23 VIDEO MASTER FONTS
Nineteen fonts in neo format, suitable for use with Video Master, or,
through cut and paste, any other project. Another ten 8*8 fonts are also
included in STOS format. Full printed instructions.
PRO22 PRO BINGO CALLER
This game follows all the rules of Bingo and can bring the game within
reach of those who might not otherwise get the chance to enjoy it. A
printer is required to produce the necessary bingo cards. The disk comes
with a printed manual.
PRO21 CLASSROOM MATHS 2
by Paul Dowers. A collection of four games to assist children with maths
learning. They are 'Go Fishing', 'Sea Rescue', 'Hedge Hogs' and
'Football'.
PRO20 VIDEO MASTER
by Neil Scrimgeour. Excellent titling system for home videos.
PRO19 SHAPESHIFTER MUSIC VOLUME 3
More music from the Shapeshifters.
PRO18 FUN TIME I & II
by The Happening Boiz. Another great educational offering aimed at
children aged 3 to 6 years. This disk is crammed with delightful tuition
on many subjects, shapes, keyboard, mouse, clock, pictures, money,
seasons and more. With graphics by Eddie Bryan, and fine animations.
PRO17 SPLASH
by Philip Bishop. This is an art package for young users (aged 3 to 10).
Being icon-driven, it is extremely easy to use and conducive to artistic
creativity. All usual functions such as draw, line, fill, palette, disk,
cycle, etc. are available. Ideal as an introduction to computer art.
PRO16 ST-68K-REFERENCE
by Neil Smith. A reference system aimed at the serious programmer
containing full data on the ST internals. The information inside the
database is displayed in pages within nested GEM windows. Particular
subjects can be accessed by clicking on 'keywords'. This can be repeated
until there are no more links to new areas. The database gives details of
all Bios, Xbios and Gemdos calls, all
AES, VDI and Line-A calls. The 68000, 68901, 6850 and YM2149 are covered,
and there are a number of other sections.
PRO15 TLB SOURCE CODE
from the Lost Boys. MINDBOMB - Digi-Synth screen. Quartet music playing
with a spectrum analyser, great 3D star field, and the inevitable
scroller. Six tunes from function keys including Paninaro, In the Night
and the Mindbomb theme.
PRO14 TLB SOURCE CODE
from the Lost Boys. MINDBOMB - Red Sector Screen. The 'Red Sector' 3D
balls demo originally on the Amiga and improved on the ST by Manikin.
Includes the famous helicopter routine. Full reflection in the lower
border, with the MFP chip pushed to its limit. Great music to accompany.
PRO13 TLB SOURCE CODE
from the Lost Boys. MINDMOMB - Main Menu. Tim Moss (Manikin of the Lost
Boys) has at last agreed to release this phenomenal piece of code: full
hardware scrolling in ALL directions. What's more, it is all explained
and thoroughly documented. Music, sprites, scroller and the irreverent
monkey, all running at 50 frames a second!
PRO12 ASTROLOGY D./S
by Andy Osborne and Danielle Le Marais. If you are one of those people
who think that the horoscopes in the daily papers are a load of cobblers,
we'd probably agree with you, and suggest instead you look at this
program. Using accurate scientific data, it can calculate the exact
position of the sun, moon and planets for any minute of any day past,
present or future. Comprehensive tutorials and exercises help you
interpret this information and produce a horoscope
far more accurate than any newspaper column.
PRO11 SHAPESHIFTER MUSIC VOLUME 2
More original tunes from Goth. Sixteen interrupt driven PRG's callable
from Basic or assembler. More source code files to examine and assemble
(Devpac 2 required). Finally, two new demos: Gooddemo and Goth-2, with
another fourteen tunes.
PRO10 CLASSROOM MATHS
by Paul Dowers. An educational disk for students aged 7 to 12. Four
different scenarios (classroom, lift-off, rescue and goal), plus a sum
editor allowing new questions to be entered, edited and saved to disk.
Music by Shapeshifters.
PRO9 TLB SOURCE CODE
The best way to conquer machine code language is by learning from the
masters. And who better than the Lost Boys could possibly guide you
through the wonderful world of demo writing. For the first time on one
disk, the complete source code to the Megabang and Power demos. Devpac 2
is required.
PRO8 CASSETTE PRINTER
by Paul Dowers. If you possess a library of music cassettes, this is the
tool to enable you to produce accurate labels. Comprehensive editing and
art facilities. Together with IMAGE GRABBER, which is also on this disk,
excellent quality labels will be generated and output to Epsom or other
compatibles.
PRO7 MUZEXX MAKER
by Malcol Sparks. This music package is intended for the programmer
wanting to write rhythms, music and sound fx for games. It outputs data
to be loaded by a program and passed to an interrupt routine which
controls the sound chip. Addressing the YM2149 sound chip is now a much
easier task. Generous examples and source codes are included.
PRO6 SHAPESHIFTER MUSIC VOLUME 1
Twenty superb interrupt-driven tunes to be incorporated in your programs,
many with full source code and note data provided. Also several
outstanding Quartet tunes (requires Quartet.Prg). As a bonus, four
exceptional musical demos are also on this disk, including the superb
Never in my life, Claymore Demo and the Hm Quartet music.
PRO5 SPRITES PORTFOLIO
A collection of 500+ top quality sprites compiled by Eddie Bryan ready to
be incorporated into your games. Various subjects, various sizes. All in
Degas PI1 format.
PRO4 MOVING BYTES
A collection of screen routines and utilities for the programmer:
formatter, boot loader, virus guardian, text scroller, raster interrupts,
50hz music, etc. All programs with full documentation and in most cases
full source code. A de- light for the programmer or enthusiast.
PRO3 SPRITE MASTER
by Chris Skellern. A professional sprite editing package tailored to suit
most programming. Sprite sizes can be user-defined and stacked together
to create multi a multi-size output file. Complete with display routines
and restore buffers if required. The disk contains the editor program, a
short demo game, example sprites, and a Neo-Sprite Master conversion kit.
PRO2 PROGRAMMERS 68000 LIBRARY
This disk contains the entire collection of machine code routines
developed and gathered by the Budgie crew over a period of three years.
Thousands of man- hours were spent testing, debugging and documenting
these routines. Subjects covered are sprites, scrolling, dual-screen
display, sound, interrupts, bios calls, mouse and joystick handling, etc.
The main emphasis is, of course, on writing games, but these routines may
be used whenever speed is required. A collection of about seventy-five
macros is included. A suitable assembler (Devpac 2) is required to run
this program.
PRO1 ELECTRONIC BANK STATEMENT
by David G. Pullen. This is the sequel to 'Home accounts' with many new
features added: macros, code classification of statement entries, palette
setting, disk management, printer access, real time date and clock.
Standing orders are thoroughly covered. Up to three statements may reside
in memory at once, each with up to one hundred entries. This program is
an ideal tool to manage your bank transactions. Full explanations in .doc
and .txt files.
 
COM28 SINGLES COMPILATION
A compilation of programs from Budgie singles disks. They are Crush,
Dizzy Lizzy 2 and Bert the Squirt.
COM27 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk are
BU59G-ORB, BU60 Guided Missile and BU78 Glob.
COM26 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU66 Missile Alert, BU62 Colony, BU63 Spaced Weller and BU62
Operation Wimp.
COM25 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU57 Football Genius and BU56 Superleague Soccer.
COM24 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU54 Autorama, BU50 Space Invaders and Detonator and BU49 Kahn.
COM23 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU46 Overlord, BU55 Chiropodist in Hell and BU49 Zyklop.
COM22 SINGLES COMPILATIONS
A compilation of programs from our Budgie singles disks. On this disk
are: BU47 Perplexia, BU44 Exterminate and BU51 Space Duel.
COM21 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU68 Blackscar Mountain and Shards of Time.
COM20 SINGLES COMPILATION
A MONO compilation of programs from our Budgie singles disks. On this
disk are: BU51 Space Duel, BU48 XWPuzzle and BU53 From Little acorns...
COM19 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU29 Death Camp and BU43 The Village.
COM18 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU40 Dizzy Lizzy and BU45 Mission Deadzone.
COM17 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU39 Onyx, BU35 Hostile Reception, BU38 Crosswords (colour) and BU49
Megamix.
COM16 SINGLES COMPILATION
A MONO compilation of programs from our Budgie singles disks. On this
disk are: BU51 Space Duel, BU16 Word Puzzle Generator, BU4 Othello and
BU38 Cross- words.
COM15 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU34 Safe as Houses, BU32 Rotatus, and BU36 Dogfight and Light
Cycles.
COM14 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU33 Crystal Caverns and Happy Puzzler and BU37 Mr. Dig and tank
Battle.
COM13 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU31 Inferno and BU32 Runaway and BU69 Tablit.
COM12 SINGLES COMPILATIONS
A compilation of programs from our Budgie singles disks. On this disk
are: BU21 Impulse and BU25 Scary (not TOS 1.62).
COM11 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU26 Carrier Attack, BU28 Sub Hunt and Sea Fisherman.
COM10 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU20 Operation Angelica, BU27 Psicotic and BU30 Galaxia.
COM9 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU22 Bandit, BU24 Slippery Sid and BU23 Space Blob.
COM8 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU41 Exodus and BU42 Bounty Hunter
COM7 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU7 Ball Zone and BU10 Moneyspinner
COM6 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU1 Damonoid, BU8 Speculator and BU4 Othello.
COM5 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU6 Dr. Boris and Puzzler and BU5 Pro Darts and BU11 Maelstrom.
COM4 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU17 Make a Break, BU3 Blitz III and BU16 Word Puzzle Generaor.
COM3 SINGLES COMPLILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU2 Football 88 and BU18 Parabellum.
COM2 SINGLES COPILATIONS
A compilation of programs from our Budgie singles disks. On this disk
are: BU12 Ace Invaders, BU13 Zenith, BU19 Tri-Heli and Cosmos.
COM1 SINGLES COMPILATION
A compilation of programs from our Budgie singles disks. On this disk
are: BU15 Perils of Penfold and Line of Four, and BU14 Goldrush and
Zerphod.